Smithfield, United States

Server infrastructure for Game Development in Smithfield

What Game Development actually need from a server is predictable performance under load, and enough headroom to grow into. For a small Game Development business in Smithfield that is about Single Core, 16 GB of memory and 1500 GB of storage on VPS.

Choose your infrastructure → From $348.50 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Smithfield and its closest data centre Smithfield joined by a link to the New York data centre, 152 miles away. Smithfield New York New York, United States
152 miles from Smithfield
4–7 ms estimated round trip

Estimated from fibre distance, not measured from Smithfield. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Medium Game Development

11–50 people · ~50,000 visits a month


$938.65 USD USD

per month · VDS

  • 4 Cores
  • 48 GB RAM
  • 4000 GB storage
  • Managed
  • GPU on request

About 0.6 requests a second at peak, holding roughly 32 GB of working data.

Configure this build →

Large Game Development

51+ people · ~500,000 visits a month


$2,140.15 USD USD

per month · Dedicated Server

  • 16 Cores
  • 196 GB RAM
  • 4000 GB storage
  • Managed
  • GPU on request

About 6.2 requests a second at peak, holding roughly 128 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Why Game Development size up this way

Working from about 5,000 visits a month and roughly 2,667 requests a day, storage grows by roughly 105 GB a month at this size, which usually decides the build before CPU does; about 11 GB of data needs to stay in memory to keep queries fast; and each request costs real computation rather than a cache lookup, so cores matter more here than on a typical site.

  • 0.1 req/sec at peak
  • 11.2 GB working set
  • 105 GB/month growth
  • Linux

Which tiers suit Game Development

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one There is no version of this workload that fits on shared hosting.
VPS Flexible virtual infrastructure with full root access Workable Useful for development, notebooks and light inference, but not for training or sustained compute.
VDS Virtual server with resources pinned to you alone Workable Suits CPU-bound preprocessing and data preparation with a guaranteed share of the machine.
Dedicated Server An entire physical server, configured to your specification Recommended Production compute wants the whole machine, with memory bandwidth that is not being shared.
Bare Metal Physical compute for sustained, demanding workloads Recommended Training, inference and simulation belong on physical hardware, with GPUs available on request.

Game Development workloads you can host

Game assets are enormous binaries, and version control for them is a storage problem more than a code one.

  • Asset version control
  • Build farm
  • Playtest builds
  • Crash & telemetry capture
  • Localisation pipeline

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with New York marked as the closest to Smithfield. New York Smithfield

Smithfield is closest to New York. Every marker costs the same per month.

Show all 24 locations and distances from Smithfield ▾
Location Distance Est. round trip
Americas · 9 locations
New York, United States 152 miles 4–7 ms
Toronto, Canada 415 miles 10–20 ms
Chicago, United States 826 miles 20–40 ms
Atlanta, United States 898 miles 22–43 ms
Miami, United States 1,220 miles 29–59 ms
Dallas, United States 1,516 miles 37–73 ms
Seattle, United States 2,477 miles 60–120 ms
Los Angeles, United States 2,568 miles 62–124 ms
Santa Clara, United States 2,662 miles 64–129 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 3,309 miles 80–160 ms
Madrid, Spain 3,434 miles 83–166 ms
Amsterdam, The Netherlands 3,492 miles 84–169 ms
Frankfurt, Germany 3,703 miles 89–179 ms
Stockholm, Sweden 3,783 miles 91–183 ms
Milan, Italy 3,864 miles 93–187 ms
Bucharest, Romania 4,603 miles 111–222 ms
Tel Aviv, Israel 5,511 miles 133–266 ms
Asia-Pacific · 7 locations
Tokyo, Japan 6,724 miles 162–325 ms
Delhi NCR, India 7,181 miles 173–347 ms
Mumbai, India 7,649 miles 185–369 ms
Kolkata, India 7,799 miles 188–377 ms
Hong Kong, China 7,983 miles 193–385 ms
Singapore 9,433 miles 228–455 ms
Sydney, Australia 10,066 miles 243–486 ms

Distances are from Smithfield. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Game Development in Smithfield

The closest of our 24 data centres to Smithfield is New York, about 152 miles away. Round-trip time is set by physical distance more than by anything else, so the nearest site is usually the right one.

Smithfield has a population of about 21,872, which is why the small build above is the one most likely to fit a Game Development business here — though the other two are a click away if it does not. Local time is America/New York, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Smithfield

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Smithfield Estimated round trip
New Yorkamericas 152 miles 4–7 ms
Torontoamericas 415 miles 10–20 ms
Chicagoamericas 826 miles 20–40 ms

Smithfield sits in Rhode Island, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the small size assumed above, that is roughly 2,667 requests a day crossing that link.

Game Development hosting in Smithfield — FAQs

What size server does a Game Development business in Smithfield, RI need?
Working from about 5,000 visits a month, we would start at 1 core, 16 GB of memory and 1500 GB of storage on VPS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Smithfield, RI business actually run?
The closest of our 24 data centres to Smithfield, RI is , about 245 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Game Development, or do we need a dedicated server?
Production compute wants the whole machine, with memory bandwidth that is not being shared. You can move up a tier later on the same data and the same IP address.
Can you host asset version control for us?
Yes — asset version control is exactly the kind of workload these builds are sized for, alongside build farm and playtest builds. Game assets are enormous binaries, and version control for them is a storage problem more than a code one.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Smithfield

Same city, different workload.

Game Development hosting nearby

The same workload, in the nearest cities.