Orem, United States

Server infrastructure for Game Development in Orem

The right server for Game Development is decided by the work it has to do, not by the size of the plan you happen to land on. For a medium Game Development business in Orem that is about 4 Cores, 48 GB of memory and 4000 GB of storage on VDS.

Choose your infrastructure → From $938.65 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Orem and its closest data centre Orem joined by a link to the Los Angeles data centre, 562 miles away. Orem Los Angeles California, United States
562 miles from Orem
14–27 ms estimated round trip

Estimated from fibre distance, not measured from Orem. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Small Game Development

1–10 people · ~5,000 visits a month


$348.50 USD USD

per month · VPS

  • Single Core
  • 16 GB RAM
  • 1500 GB storage
  • GPU on request

About 0.1 requests a second at peak, holding roughly 11.2 GB of working data.

Configure this build →

Large Game Development

51+ people · ~500,000 visits a month


$2,140.15 USD USD

per month · Dedicated Server

  • 16 Cores
  • 196 GB RAM
  • 4000 GB storage
  • Managed
  • GPU on request

About 6.2 requests a second at peak, holding roughly 128 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Why Game Development size up this way

Working from about 50,000 visits a month and roughly 26,667 requests a day, storage grows by roughly 300 GB a month at this size, which usually decides the build before CPU does; about 32 GB of data needs to stay in memory to keep queries fast; and each request costs real computation rather than a cache lookup, so cores matter more here than on a typical site.

  • 0.6 req/sec at peak
  • 32 GB working set
  • 300 GB/month growth
  • Linux

Which tiers suit Game Development

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one There is no version of this workload that fits on shared hosting.
VPS Flexible virtual infrastructure with full root access Workable Useful for development, notebooks and light inference, but not for training or sustained compute.
VDS Virtual server with resources pinned to you alone Workable Suits CPU-bound preprocessing and data preparation with a guaranteed share of the machine.
Dedicated Server An entire physical server, configured to your specification Recommended Production compute wants the whole machine, with memory bandwidth that is not being shared.
Bare Metal Physical compute for sustained, demanding workloads Recommended Training, inference and simulation belong on physical hardware, with GPUs available on request.

Game Development workloads you can host

Game assets are enormous binaries, and version control for them is a storage problem more than a code one.

  • Asset version control
  • Build farm
  • Playtest builds
  • Crash & telemetry capture
  • Localisation pipeline

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with Los Angeles marked as the closest to Orem. Los Angeles Orem

Orem is closest to Los Angeles. Every marker costs the same per month.

Show all 24 locations and distances from Orem ▾
Location Distance Est. round trip
Americas · 9 locations
Los Angeles, United States 562 miles 14–27 ms
Santa Clara, United States 588 miles 14–28 ms
Seattle, United States 730 miles 18–35 ms
Dallas, United States 975 miles 24–47 ms
Chicago, United States 1,254 miles 30–61 ms
Atlanta, United States 1,566 miles 38–76 ms
Toronto, Canada 1,665 miles 40–80 ms
New York, United States 1,965 miles 47–95 ms
Miami, United States 2,067 miles 50–100 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 4,880 miles 118–236 ms
Stockholm, Sweden 4,981 miles 120–241 ms
Amsterdam, The Netherlands 4,997 miles 121–241 ms
Frankfurt, Germany 5,223 miles 126–252 ms
Madrid, Spain 5,259 miles 127–254 ms
Milan, Italy 5,476 miles 132–264 ms
Bucharest, Romania 6,023 miles 145–291 ms
Tel Aviv, Israel 6,996 miles 169–338 ms
Asia-Pacific · 7 locations
Tokyo, Japan 5,506 miles 133–266 ms
Hong Kong, China 7,201 miles 174–348 ms
Delhi NCR, India 7,645 miles 185–369 ms
Kolkata, India 7,905 miles 191–382 ms
Sydney, Australia 8,016 miles 194–387 ms
Mumbai, India 8,324 miles 201–402 ms
Singapore 8,793 miles 212–425 ms

Distances are from Orem. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Game Development in Orem

The closest of our 24 data centres to Orem is Los Angeles, about 562 miles away. Every kilometre between your users and the server is latency you cannot optimise away in software.

Orem has a population of about 94,457, which is why the medium build above is the one most likely to fit a Game Development business here — though the other two are a click away if it does not. Local time is America/Denver, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Orem

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Orem Estimated round trip
Los Angelesamericas 562 miles 14–27 ms
Santa Claraamericas 588 miles 14–28 ms
Seattleamericas 730 miles 18–35 ms

Orem sits in Utah, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 26,667 requests a day crossing that link.

Game Development hosting in Orem — FAQs

What size server does a Game Development business in Orem, UT need?
Working from about 50,000 visits a month, we would start at 4 cores, 48 GB of memory and 4000 GB of storage on VDS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Orem, UT business actually run?
The closest of our 24 data centres to Orem, UT is , about 904 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Game Development, or do we need a dedicated server?
Production compute wants the whole machine, with memory bandwidth that is not being shared. You can move up a tier later on the same data and the same IP address.
Can you host asset version control for us?
Yes — asset version control is exactly the kind of workload these builds are sized for, alongside build farm and playtest builds. Game assets are enormous binaries, and version control for them is a storage problem more than a code one.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Orem

Same city, different workload.

Game Development hosting nearby

The same workload, in the nearest cities.