Amherst, United States

Server infrastructure for Game Development in Amherst

Sizing infrastructure for Game Development starts with the workload, then works back to cores, memory and disk. For a medium Game Development business in Amherst that is about 4 Cores, 48 GB of memory and 4000 GB of storage on VDS.

Choose your infrastructure → From $938.65 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Amherst and its closest data centre Amherst joined by a link to the New York data centre, 138 miles away. Amherst New York New York, United States
138 miles from Amherst
3–7 ms estimated round trip

Estimated from fibre distance, not measured from Amherst. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Small Game Development

1–10 people · ~5,000 visits a month


$348.50 USD USD

per month · VPS

  • Single Core
  • 16 GB RAM
  • 1500 GB storage
  • GPU on request

About 0.1 requests a second at peak, holding roughly 11.2 GB of working data.

Configure this build →

Large Game Development

51+ people · ~500,000 visits a month


$2,140.15 USD USD

per month · Dedicated Server

  • 16 Cores
  • 196 GB RAM
  • 4000 GB storage
  • Managed
  • GPU on request

About 6.2 requests a second at peak, holding roughly 128 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Why Game Development size up this way

Working from about 50,000 visits a month and roughly 26,667 requests a day, storage grows by roughly 300 GB a month at this size, which usually decides the build before CPU does; about 32 GB of data needs to stay in memory to keep queries fast; and each request costs real computation rather than a cache lookup, so cores matter more here than on a typical site.

  • 0.6 req/sec at peak
  • 32 GB working set
  • 300 GB/month growth
  • Linux

Which tiers suit Game Development

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one There is no version of this workload that fits on shared hosting.
VPS Flexible virtual infrastructure with full root access Workable Useful for development, notebooks and light inference, but not for training or sustained compute.
VDS Virtual server with resources pinned to you alone Workable Suits CPU-bound preprocessing and data preparation with a guaranteed share of the machine.
Dedicated Server An entire physical server, configured to your specification Recommended Production compute wants the whole machine, with memory bandwidth that is not being shared.
Bare Metal Physical compute for sustained, demanding workloads Recommended Training, inference and simulation belong on physical hardware, with GPUs available on request.

Game Development workloads you can host

Game assets are enormous binaries, and version control for them is a storage problem more than a code one.

  • Asset version control
  • Build farm
  • Playtest builds
  • Crash & telemetry capture
  • Localisation pipeline

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with New York marked as the closest to Amherst. New York Amherst

Amherst is closest to New York. Every marker costs the same per month.

Show all 24 locations and distances from Amherst ▾
Location Distance Est. round trip
Americas · 9 locations
New York, United States 138 miles 3–7 ms
Toronto, Canada 358 miles 9–17 ms
Chicago, United States 774 miles 19–37 ms
Atlanta, United States 877 miles 21–42 ms
Miami, United States 1,227 miles 30–59 ms
Dallas, United States 1,478 miles 36–71 ms
Seattle, United States 2,418 miles 58–117 ms
Los Angeles, United States 2,516 miles 61–121 ms
Santa Clara, United States 2,608 miles 63–126 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 3,330 miles 80–161 ms
Madrid, Spain 3,468 miles 84–167 ms
Amsterdam, The Netherlands 3,511 miles 85–169 ms
Frankfurt, Germany 3,722 miles 90–180 ms
Stockholm, Sweden 3,790 miles 91–183 ms
Milan, Italy 3,889 miles 94–188 ms
Bucharest, Romania 4,621 miles 112–223 ms
Tel Aviv, Israel 5,535 miles 134–267 ms
Asia-Pacific · 7 locations
Tokyo, Japan 6,675 miles 161–322 ms
Delhi NCR, India 7,177 miles 173–346 ms
Mumbai, India 7,653 miles 185–369 ms
Kolkata, India 7,787 miles 188–376 ms
Hong Kong, China 7,947 miles 192–384 ms
Singapore 9,407 miles 227–454 ms
Sydney, Australia 10,017 miles 242–484 ms

Distances are from Amherst. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Game Development in Amherst

The closest of our 24 data centres to Amherst is New York, about 138 miles away. The price is the same in all 24 locations, so distance is the only variable worth optimising.

Amherst has a population of about 39,833, which is why the medium build above is the one most likely to fit a Game Development business here — though the other two are a click away if it does not. Local time is America/New York, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Amherst

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Amherst Estimated round trip
New Yorkamericas 138 miles 3–7 ms
Torontoamericas 358 miles 9–17 ms
Chicagoamericas 774 miles 19–37 ms

Amherst sits in Massachusetts, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 26,667 requests a day crossing that link.

Game Development hosting in Amherst — FAQs

What size server does a Game Development business in Amherst, MA need?
Working from about 50,000 visits a month, we would start at 4 cores, 48 GB of memory and 4000 GB of storage on VDS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Amherst, MA business actually run?
The closest of our 24 data centres to Amherst, MA is , about 222 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Game Development, or do we need a dedicated server?
Production compute wants the whole machine, with memory bandwidth that is not being shared. You can move up a tier later on the same data and the same IP address.
Can you host asset version control for us?
Yes — asset version control is exactly the kind of workload these builds are sized for, alongside build farm and playtest builds. Game assets are enormous binaries, and version control for them is a storage problem more than a code one.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Amherst

Same city, different workload.

Game Development hosting nearby

The same workload, in the nearest cities.