Utah, United States
Server infrastructure for VFX Studios in Utah
There is no single correct server for VFX Studios; there is a correct one for the workload, the volume and the budget. For a medium VFX Studios business in Utah that is about 8 Cores, 128 GB of memory and 4000 GB of storage on Dedicated Server.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Utah. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small VFX Studios
1–10 people · ~5,000 visits a month
$803.65 USD USD
per month · VDS
- 4 Cores
- 48 GB RAM
- 3000 GB storage
- GPU on request
About 0.1 requests a second at peak, holding roughly 33.6 GB of working data.
Configure this build →Medium VFX Studios Most likely here
11–50 people · ~50,000 visits a month
$1,546.15 USD USD
per month · Dedicated Server
- 8 Cores
- 128 GB RAM
- 4000 GB storage
- Managed
- GPU on request
About 0.5 requests a second at peak, holding roughly 96 GB of working data.
Configure this build →Large VFX Studios
51+ people · ~500,000 visits a month
$4,063.90 USD USD
per month · Bare Metal
- 28 Cores
- 448 GB RAM
- 4000 GB storage
- Managed
- GPU on request
About 4.6 requests a second at peak, holding roughly 384 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why VFX Studios size up this way
Working from about 50,000 visits a month and roughly 26,667 requests a day, storage grows by roughly 600 GB a month at this size, which usually decides the build before CPU does; about 96 GB of data needs to stay in memory to keep queries fast; each request costs real computation rather than a cache lookup, so cores matter more here than on a typical site; and a GPU is genuinely used rather than optional, and is quoted separately.
- 0.5 req/sec at peak
- 96 GB working set
- 600 GB/month growth
- Linux
Which tiers suit VFX Studios
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | There is no version of this workload that fits on shared hosting. |
| VPS Flexible virtual infrastructure with full root access | Workable | Useful for development, notebooks and light inference, but not for training or sustained compute. |
| VDS Virtual server with resources pinned to you alone | Workable | Suits CPU-bound preprocessing and data preparation with a guaranteed share of the machine. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Production compute wants the whole machine, with memory bandwidth that is not being shared. |
| Bare Metal Physical compute for sustained, demanding workloads | Recommended | Training, inference and simulation belong on physical hardware, with GPUs available on request. |
VFX Studios workloads you can host
Simulation and rendering saturate hardware for hours, and the plates they work from are enormous.
- Compositing & simulation
- Render queue management
- Plate storage
- Client review portal
- Colour pipeline
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Utah is closest to Los Angeles. Every marker costs the same per month.
Show all 24 locations and distances from Utah ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Americas · 9 locations | ||
| Los Angeles, United States | 558 miles | 13–27 ms |
| Santa Clara, United States | 575 miles | 14–28 ms |
| Seattle, United States | 711 miles | 17–34 ms |
| Dallas, United States | 994 miles | 24–48 ms |
| Chicago, United States | 1,268 miles | 31–61 ms |
| Atlanta, United States | 1,584 miles | 38–76 ms |
| Toronto, Canada | 1,678 miles | 41–81 ms |
| New York, United States | 1,979 miles | 48–96 ms |
| Miami, United States | 2,086 miles | 50–101 ms |
| Europe, Middle East & Africa · 8 locations | ||
| London, United Kingdom | 4,882 miles | 118–236 ms |
| Stockholm, Sweden | 4,979 miles | 120–240 ms |
| Amsterdam, The Netherlands | 4,998 miles | 121–241 ms |
| Frankfurt, Germany | 5,224 miles | 126–252 ms |
| Madrid, Spain | 5,265 miles | 127–254 ms |
| Milan, Italy | 5,479 miles | 132–265 ms |
| Bucharest, Romania | 6,023 miles | 145–291 ms |
| Tel Aviv, Israel | 6,995 miles | 169–338 ms |
| Asia-Pacific · 7 locations | ||
| Tokyo, Japan | 5,486 miles | 132–265 ms |
| Hong Kong, China | 7,182 miles | 173–347 ms |
| Delhi NCR, India | 7,633 miles | 184–369 ms |
| Kolkata, India | 7,890 miles | 190–381 ms |
| Sydney, Australia | 8,005 miles | 193–386 ms |
| Mumbai, India | 8,312 miles | 201–401 ms |
| Singapore | 8,773 miles | 212–424 ms |
Distances are from Utah. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
VFX Studios in Utah
The closest of our 24 data centres to Utah is Los Angeles, about 558 miles away. Choosing the closest data centre is the cheapest performance improvement available, and it costs nothing extra.
Utah has a population of about 30,835, which is why the medium build above is the one most likely to fit a VFX Studios business here — though the other two are a click away if it does not. Local time is America/Denver, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.
Network reach from Utah
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Utah | Estimated round trip |
|---|---|---|
| Los Angelesamericas | 558 miles | 13–27 ms |
| Santa Claraamericas | 575 miles | 14–28 ms |
| Seattleamericas | 711 miles | 17–34 ms |
every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 26,667 requests a day crossing that link.
VFX Studios hosting in Utah — FAQs
What size server does a VFX Studios business in Utah need?
Where would the server for my Utah business actually run?
Is a VPS enough for VFX Studios, or do we need a dedicated server?
Can you host compositing & simulation for us?
Can we start smaller and grow?
Other industries in Utah
Same city, different workload.
VFX Studios hosting nearby
The same workload, in the nearest cities.