Sacramento, United States

Server infrastructure for Gaming Companies & Communities in Sacramento

Sizing infrastructure for Gaming Companies & Communities starts with the workload, then works back to cores, memory and disk. For a large Gaming business in Sacramento that is about 2 Cores, 32 GB of memory and 350 GB of storage on VDS.

Choose your infrastructure → From $347.35 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Sacramento and its closest data centre Sacramento joined by a link to the Santa Clara data centre, 88 miles away. Sacramento Santa Clara California, United States
88 miles from Sacramento
2–4 ms estimated round trip

Estimated from fibre distance, not measured from Sacramento. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Small Gaming

1–10 people · ~5,000 visits a month


$78.50 USD USD

per month · VPS

  • Single Core
  • 6 GB RAM
  • 50 GB storage

About 0.2 requests a second at peak, holding roughly 2.1 GB of working data.

Configure this build →

Medium Gaming

11–50 people · ~50,000 visits a month


$116.30 USD USD

per month · VPS

  • Single Core
  • 10 GB RAM
  • 100 GB storage
  • Managed

About 2.3 requests a second at peak, holding roughly 6 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Which tiers suit Gaming Companies & Communities

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one Persistent connections and custom ports are exactly what a shared platform does not permit.
VPS Flexible virtual infrastructure with full root access Workable Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter.
VDS Virtual server with resources pinned to you alone Recommended Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not.
Dedicated Server An entire physical server, configured to your specification Recommended Single-tenant hardware removes the last source of variance, which is what these workloads are judged on.
Bare Metal Physical compute for sustained, demanding workloads Workable For operators running many instances at once on hardware they control.

Gaming Companies & Communities workloads you can host

  • Game servers
  • Matchmaking
  • Player databases
  • Voice chat
  • Mod & asset hosting
  • Anti-cheat

Gaming in Sacramento, business by business

These are not the same workload. Sized at the large band, here is what each one actually needs.

Business Build Tier What decides it
Game Server Hosting 6 vCPU · 48 GB · 350 GB VDS Tick rate is the whole product: a stutter is felt by every player at once and is not forgiven.
Game Development 16 vCPU · 196 GB · 4000 GB Dedicated Server Game assets are enormous binaries, and version control for them is a storage problem more than a code one.
Esports Organisations 8 vCPU · 48 GB · 4000 GB VDS Everything happens during the event window, where thousands watch a match that must not stutter.
Gaming Communities 4 vCPU · 32 GB · 1500 GB VDS Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
Gaming Venues 16 vCPU · 256 GB · 4000 GB Dedicated Server Every outcome is logged for audit, and the regulator's requirements shape the architecture more than the playe...

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with Santa Clara marked as the closest to Sacramento. Santa Clara Sacramento

Sacramento is closest to Santa Clara. Every marker costs the same per month.

Show all 24 locations and distances from Sacramento ▾
Location Distance Est. round trip
Americas · 9 locations
Santa Clara, United States 88 miles 2–4 ms
Los Angeles, United States 361 miles 9–17 ms
Seattle, United States 625 miles 15–30 ms
Dallas, United States 1,438 miles 35–69 ms
Chicago, United States 1,789 miles 43–86 ms
Atlanta, United States 2,082 miles 50–101 ms
Toronto, Canada 2,196 miles 53–106 ms
New York, United States 2,500 miles 60–121 ms
Miami, United States 2,548 miles 62–123 ms
Asia-Pacific · 7 locations
Tokyo, Japan 5,153 miles 124–249 ms
Hong Kong, China 6,899 miles 167–333 ms
Sydney, Australia 7,495 miles 181–362 ms
Delhi NCR, India 7,642 miles 184–369 ms
Kolkata, India 7,790 miles 188–376 ms
Mumbai, India 8,346 miles 201–403 ms
Singapore 8,452 miles 204–408 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 5,280 miles 127–255 ms
Stockholm, Sweden 5,288 miles 128–255 ms
Amsterdam, The Netherlands 5,378 miles 130–260 ms
Frankfurt, Germany 5,602 miles 135–270 ms
Madrid, Spain 5,715 miles 138–276 ms
Milan, Italy 5,873 miles 142–284 ms
Bucharest, Romania 6,356 miles 153–307 ms
Tel Aviv, Israel 7,322 miles 177–353 ms

Distances are from Sacramento. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Gaming Companies & Communities in Sacramento

We work with businesses across Downtown, Midtown, East Sacramento, Land Park and Natomas. Sacramento is a growing capital market where local relevance and speed win.

The closest of our 24 data centres to Sacramento is Santa Clara, about 88 miles away. Round-trip time is set by physical distance more than by anything else, so the nearest site is usually the right one.

Sacramento has a population of about 524,943, which is why the large build above is the one most likely to fit a Gaming business here — though the other two are a click away if it does not. Local time is America/Los Angeles, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Sacramento

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Sacramento Estimated round trip
Santa Claraamericas 88 miles 2–4 ms
Los Angelesamericas 361 miles 9–17 ms
Seattleamericas 625 miles 15–30 ms

Sacramento sits in California, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the large size assumed above, that is roughly 500,000 requests a day crossing that link.

Gaming Companies & Communities hosting in Sacramento — FAQs

What size server does a Gaming business in Sacramento, CA need?
Working from about 500,000 visits a month, we would start at 2 cores, 32 GB of memory and 350 GB of storage on VDS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Sacramento, CA business actually run?
The closest of our 24 data centres to Sacramento, CA is , about 142 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Gaming Companies & Communities, or do we need a dedicated server?
Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. You can move up a tier later on the same data and the same IP address.
Can you host game servers for us?
Yes — game servers is exactly the kind of workload these builds are sized for, alongside matchmaking and player databases. You get root or administrator access, so anything you can install, you can run.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Sacramento

Same city, different workload.

Gaming Companies & Communities hosting nearby

The same workload, in the nearest cities.