Minnesota, United States

Server infrastructure for Gaming Companies & Communities in Minnesota

What Gaming Companies & Communities actually need from a server is predictable performance under load, and enough headroom to grow into. For a large Gaming business in Minnesota that is about 2 Cores, 32 GB of memory and 350 GB of storage on VDS.

Choose your infrastructure → From $347.35 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Minnesota and its closest data centre Minnesota joined by a link to the Chicago data centre, 357 miles away. Minnesota Chicago Illinois, United States
357 miles from Minnesota
9–17 ms estimated round trip

Estimated from fibre distance, not measured from Minnesota. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Small Gaming

1–10 people · ~5,000 visits a month


$78.50 USD USD

per month · VPS

  • Single Core
  • 6 GB RAM
  • 50 GB storage

About 0.2 requests a second at peak, holding roughly 2.1 GB of working data.

Configure this build →

Medium Gaming

11–50 people · ~50,000 visits a month


$116.30 USD USD

per month · VPS

  • Single Core
  • 10 GB RAM
  • 100 GB storage
  • Managed

About 2.3 requests a second at peak, holding roughly 6 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Which tiers suit Gaming Companies & Communities

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one Persistent connections and custom ports are exactly what a shared platform does not permit.
VPS Flexible virtual infrastructure with full root access Workable Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter.
VDS Virtual server with resources pinned to you alone Recommended Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not.
Dedicated Server An entire physical server, configured to your specification Recommended Single-tenant hardware removes the last source of variance, which is what these workloads are judged on.
Bare Metal Physical compute for sustained, demanding workloads Workable For operators running many instances at once on hardware they control.

Gaming Companies & Communities workloads you can host

  • Game servers
  • Matchmaking
  • Player databases
  • Voice chat
  • Mod & asset hosting
  • Anti-cheat

Gaming in Minnesota, business by business

These are not the same workload. Sized at the large band, here is what each one actually needs.

Business Build Tier What decides it
Game Server Hosting 6 vCPU · 48 GB · 350 GB VDS Tick rate is the whole product: a stutter is felt by every player at once and is not forgiven.
Game Development 16 vCPU · 196 GB · 4000 GB Dedicated Server Game assets are enormous binaries, and version control for them is a storage problem more than a code one.
Esports Organisations 8 vCPU · 48 GB · 4000 GB VDS Everything happens during the event window, where thousands watch a match that must not stutter.
Gaming Communities 4 vCPU · 32 GB · 1500 GB VDS Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
Gaming Venues 16 vCPU · 256 GB · 4000 GB Dedicated Server Every outcome is logged for audit, and the regulator's requirements shape the architecture more than the playe...

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with Chicago marked as the closest to Minnesota. Chicago Minnesota

Minnesota is closest to Chicago. Every marker costs the same per month.

Show all 24 locations and distances from Minnesota ▾
Location Distance Est. round trip
Americas · 9 locations
Chicago, United States 357 miles 9–17 ms
Toronto, Canada 694 miles 17–34 ms
Dallas, United States 863 miles 21–42 ms
Atlanta, United States 909 miles 22–44 ms
New York, United States 1,019 miles 25–49 ms
Seattle, United States 1,389 miles 34–67 ms
Miami, United States 1,515 miles 37–73 ms
Los Angeles, United States 1,519 miles 37–73 ms
Santa Clara, United States 1,570 miles 38–76 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 4,013 miles 97–194 ms
Amsterdam, The Netherlands 4,155 miles 100–201 ms
Stockholm, Sweden 4,253 miles 103–205 ms
Madrid, Spain 4,318 miles 104–208 ms
Frankfurt, Germany 4,379 miles 106–211 ms
Milan, Italy 4,605 miles 111–222 ms
Bucharest, Romania 5,232 miles 126–253 ms
Tel Aviv, Israel 6,196 miles 150–299 ms
Asia-Pacific · 7 locations
Tokyo, Japan 5,956 miles 144–288 ms
Delhi NCR, India 7,324 miles 177–354 ms
Hong Kong, China 7,475 miles 180–361 ms
Kolkata, India 7,768 miles 188–375 ms
Mumbai, India 7,926 miles 191–383 ms
Sydney, Australia 9,002 miles 217–435 ms
Singapore 9,067 miles 219–438 ms

Distances are from Minnesota. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Gaming Companies & Communities in Minnesota

The closest of our 24 data centres to Minnesota is Chicago, about 357 miles away. Every kilometre between your users and the server is latency you cannot optimise away in software.

Minnesota has a population of about 410,939, which is why the large build above is the one most likely to fit a Gaming business here — though the other two are a click away if it does not. Local time is America/Chicago, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Minnesota

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Minnesota Estimated round trip
Chicagoamericas 357 miles 9–17 ms
Torontoamericas 694 miles 17–34 ms
Dallasamericas 863 miles 21–42 ms

every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the large size assumed above, that is roughly 500,000 requests a day crossing that link.

Gaming Companies & Communities hosting in Minnesota — FAQs

What size server does a Gaming business in Minnesota need?
Working from about 500,000 visits a month, we would start at 2 cores, 32 GB of memory and 350 GB of storage on VDS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Minnesota business actually run?
The closest of our 24 data centres to Minnesota is , about 574 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Gaming Companies & Communities, or do we need a dedicated server?
Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. You can move up a tier later on the same data and the same IP address.
Can you host game servers for us?
Yes — game servers is exactly the kind of workload these builds are sized for, alongside matchmaking and player databases. You get root or administrator access, so anything you can install, you can run.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Minnesota

Same city, different workload.

Gaming Companies & Communities hosting nearby

The same workload, in the nearest cities.