Jeffersontown, United States

Server infrastructure for Gaming Companies & Communities in Jeffersontown

The right server for Gaming Companies & Communities is decided by the work it has to do, not by the size of the plan you happen to land on. For a medium Gaming business in Jeffersontown that is about Single Core, 10 GB of memory and 100 GB of storage on VPS.

Choose your infrastructure → From $116.30 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Jeffersontown and its closest data centre Jeffersontown joined by a link to the Chicago data centre, 277 miles away. Jeffersontown Chicago Illinois, United States
277 miles from Jeffersontown
7–13 ms estimated round trip

Estimated from fibre distance, not measured from Jeffersontown. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Small Gaming

1–10 people · ~5,000 visits a month


$78.50 USD USD

per month · VPS

  • Single Core
  • 6 GB RAM
  • 50 GB storage

About 0.2 requests a second at peak, holding roughly 2.1 GB of working data.

Configure this build →

Large Gaming

51+ people · ~500,000 visits a month


$347.35 USD USD

per month · VDS

  • 2 Cores
  • 32 GB RAM
  • 350 GB storage
  • Managed

About 23.2 requests a second at peak, holding roughly 24 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Which tiers suit Gaming Companies & Communities

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one Persistent connections and custom ports are exactly what a shared platform does not permit.
VPS Flexible virtual infrastructure with full root access Workable Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter.
VDS Virtual server with resources pinned to you alone Recommended Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not.
Dedicated Server An entire physical server, configured to your specification Recommended Single-tenant hardware removes the last source of variance, which is what these workloads are judged on.
Bare Metal Physical compute for sustained, demanding workloads Workable For operators running many instances at once on hardware they control.

Gaming Companies & Communities workloads you can host

  • Game servers
  • Matchmaking
  • Player databases
  • Voice chat
  • Mod & asset hosting
  • Anti-cheat

Gaming in Jeffersontown, business by business

These are not the same workload. Sized at the medium band, here is what each one actually needs.

Business Build Tier What decides it
Game Server Hosting 1 vCPU · 10 GB · 100 GB VPS Tick rate is the whole product: a stutter is felt by every player at once and is not forgiven.
Game Development 4 vCPU · 48 GB · 4000 GB VDS Game assets are enormous binaries, and version control for them is a storage problem more than a code one.
Esports Organisations 1 vCPU · 10 GB · 1000 GB VPS Everything happens during the event window, where thousands watch a match that must not stutter.
Gaming Communities 1 vCPU · 10 GB · 350 GB VPS Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
Gaming Venues 4 vCPU · 64 GB · 1500 GB VDS Every outcome is logged for audit, and the regulator's requirements shape the architecture more than the playe...

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with Chicago marked as the closest to Jeffersontown. Chicago Jeffersontown

Jeffersontown is closest to Chicago. Every marker costs the same per month.

Show all 24 locations and distances from Jeffersontown ▾
Location Distance Est. round trip
Americas · 9 locations
Chicago, United States 277 miles 7–13 ms
Atlanta, United States 314 miles 8–15 ms
Toronto, Canada 496 miles 12–24 ms
New York, United States 640 miles 15–31 ms
Dallas, United States 734 miles 18–35 ms
Miami, United States 914 miles 22–44 ms
Los Angeles, United States 1,836 miles 44–89 ms
Seattle, United States 1,950 miles 47–94 ms
Santa Clara, United States 1,975 miles 48–95 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 4,040 miles 98–195 ms
Amsterdam, The Netherlands 4,210 miles 102–203 ms
Madrid, Spain 4,211 miles 102–203 ms
Stockholm, Sweden 4,427 miles 107–214 ms
Frankfurt, Germany 4,428 miles 107–214 ms
Milan, Italy 4,611 miles 111–223 ms
Bucharest, Romania 5,318 miles 128–257 ms
Tel Aviv, Israel 6,250 miles 151–302 ms
Asia-Pacific · 7 locations
Tokyo, Japan 6,572 miles 159–317 ms
Delhi NCR, India 7,696 miles 186–372 ms
Hong Kong, China 8,064 miles 195–389 ms
Kolkata, India 8,220 miles 198–397 ms
Mumbai, India 8,240 miles 199–398 ms
Sydney, Australia 9,300 miles 225–449 ms
Singapore 9,640 miles 233–465 ms

Distances are from Jeffersontown. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Gaming Companies & Communities in Jeffersontown

The closest of our 24 data centres to Jeffersontown is Chicago, about 277 miles away. Round-trip time is set by physical distance more than by anything else, so the nearest site is usually the right one.

Jeffersontown has a population of about 26,946, which is why the medium build above is the one most likely to fit a Gaming business here — though the other two are a click away if it does not. Local time is America/Kentucky/Louisville, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Jeffersontown

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Jeffersontown Estimated round trip
Chicagoamericas 277 miles 7–13 ms
Atlantaamericas 314 miles 8–15 ms
Torontoamericas 496 miles 12–24 ms

Jeffersontown sits in Kentucky, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 50,000 requests a day crossing that link.

Gaming Companies & Communities hosting in Jeffersontown — FAQs

What size server does a Gaming business in Jeffersontown, KY need?
Working from about 50,000 visits a month, we would start at 1 core, 10 GB of memory and 100 GB of storage on VPS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Jeffersontown, KY business actually run?
The closest of our 24 data centres to Jeffersontown, KY is , about 446 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Gaming Companies & Communities, or do we need a dedicated server?
Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. You can move up a tier later on the same data and the same IP address.
Can you host game servers for us?
Yes — game servers is exactly the kind of workload these builds are sized for, alongside matchmaking and player databases. You get root or administrator access, so anything you can install, you can run.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Jeffersontown

Same city, different workload.

Gaming Companies & Communities hosting nearby

The same workload, in the nearest cities.