Cherrybrook, Australia
Server infrastructure for Gaming Companies & Communities in Cherrybrook
Sizing infrastructure for Gaming Companies & Communities starts with the workload, then works back to cores, memory and disk. For a small Gaming business in Cherrybrook that is about Single Core, 6 GB of memory and 50 GB of storage on VPS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Cherrybrook. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Gaming Most likely here
1–10 people · ~5,000 visits a month
$78.50 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 50 GB storage
About 0.2 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Gaming
11–50 people · ~50,000 visits a month
$116.30 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 100 GB storage
- Managed
About 2.3 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Gaming
51+ people · ~500,000 visits a month
$347.35 USD USD
per month · VDS
- 2 Cores
- 32 GB RAM
- 350 GB storage
- Managed
About 23.2 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Which tiers suit Gaming Companies & Communities
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Gaming Companies & Communities workloads you can host
- Game servers
- Matchmaking
- Player databases
- Voice chat
- Mod & asset hosting
- Anti-cheat
Gaming in Cherrybrook, business by business
These are not the same workload. Sized at the small band, here is what each one actually needs.
| Business | Build | Tier | What decides it |
|---|---|---|---|
| Game Server Hosting | 1 vCPU · 6 GB · 50 GB | VPS | Tick rate is the whole product: a stutter is felt by every player at once and is not forgiven. |
| Game Development | 1 vCPU · 16 GB · 1500 GB | VPS | Game assets are enormous binaries, and version control for them is a storage problem more than a code one. |
| Esports Organisations | 1 vCPU · 6 GB · 400 GB | VPS | Everything happens during the event window, where thousands watch a match that must not stutter. |
| Gaming Communities | 1 vCPU · 6 GB · 150 GB | VPS | Evenings and weekends carry nearly all the activity, and voice runs for hours per session. |
| Gaming Venues | 2 vCPU · 24 GB · 450 GB | VDS | Every outcome is logged for audit, and the regulator's requirements shape the architecture more than the playe... |
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Cherrybrook has a data centre of its own. Every marker costs the same per month.
Show all 24 locations and distances from Cherrybrook ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Asia-Pacific · 7 locations | ||
| Sydney, Australia | Same city | 1–2 ms |
| Singapore | 3,905 miles | 94–189 ms |
| Hong Kong, China | 4,569 miles | 110–221 ms |
| Tokyo, Japan | 4,851 miles | 117–234 ms |
| Kolkata, India | 5,665 miles | 137–274 ms |
| Mumbai, India | 6,299 miles | 152–304 ms |
| Delhi NCR, India | 6,454 miles | 156–312 ms |
| Americas · 9 locations | ||
| Santa Clara, United States | 7,434 miles | 179–359 ms |
| Los Angeles, United States | 7,505 miles | 181–362 ms |
| Seattle, United States | 7,749 miles | 187–374 ms |
| Dallas, United States | 8,592 miles | 207–415 ms |
| Chicago, United States | 9,247 miles | 223–446 ms |
| Atlanta, United States | 9,292 miles | 224–449 ms |
| Miami, United States | 9,345 miles | 226–451 ms |
| Toronto, Canada | 9,676 miles | 234–467 ms |
| New York, United States | 9,939 miles | 240–480 ms |
| Europe, Middle East & Africa · 8 locations | ||
| Tel Aviv, Israel | 8,799 miles | 212–425 ms |
| Bucharest, Romania | 9,451 miles | 228–456 ms |
| Stockholm, Sweden | 9,677 miles | 234–467 ms |
| Frankfurt, Germany | 10,228 miles | 247–494 ms |
| Milan, Italy | 10,275 miles | 248–496 ms |
| Amsterdam, The Netherlands | 10,328 miles | 249–499 ms |
| London, United Kingdom | 10,546 miles | 255–509 ms |
| Madrid, Spain | 10,976 miles | 265–530 ms |
Distances are from Cherrybrook. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Gaming Companies & Communities in Cherrybrook
The closest of our 24 data centres to Cherrybrook is Sydney, about 14 miles away. The price is the same in all 24 locations, so distance is the only variable worth optimising.
Cherrybrook has a population of about 18,588, which is why the small build above is the one most likely to fit a Gaming business here — though the other two are a click away if it does not. Local time is Australia/Sydney, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to the Privacy Act 1988. Pricing is quoted in AUD, and the figure is the same wherever the machine physically sits.
Network reach from Cherrybrook
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Cherrybrook | Estimated round trip |
|---|---|---|
| Sydneyapac | In your metro | 1–2 ms |
| Singaporeapac | 3,905 miles | 94–189 ms |
| Hong Kongapac | 4,569 miles | 110–221 ms |
Cherrybrook sits in New South Wales, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the small size assumed above, that is roughly 5,000 requests a day crossing that link.
Gaming Companies & Communities hosting in Cherrybrook — FAQs
What size server does a Gaming business in Cherrybrook, NSW need?
Where would the server for my Cherrybrook, NSW business actually run?
Is a VPS enough for Gaming Companies & Communities, or do we need a dedicated server?
Can you host game servers for us?
Can we start smaller and grow?
Other industries in Cherrybrook
Same city, different workload.
Gaming Companies & Communities hosting nearby
The same workload, in the nearest cities.