Pendleton, United States
Server infrastructure for Gaming Communities in Pendleton
Infrastructure for Gaming Communities is a question of matching the machine to the application, then putting it near the people using it. For a small Gaming Communities business in Pendleton that is about Single Core, 6 GB of memory and 150 GB of storage on VPS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Pendleton. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Gaming Communities Most likely here
1–10 people · ~5,000 visits a month
$87.95 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 150 GB storage
About 0.4 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Gaming Communities
11–50 people · ~50,000 visits a month
$144.65 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 350 GB storage
- Managed
About 3.5 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Gaming Communities
51+ people · ~500,000 visits a month
$536.35 USD USD
per month · VDS
- 4 Cores
- 32 GB RAM
- 1500 GB storage
- Managed
About 34.7 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why Gaming Communities size up this way
Working from about 5,000 visits a month and roughly 5,000 requests a day, peaks run about 6× the average hour, so the build is sized for the busiest moment rather than the typical one.
- 0.4 req/sec at peak
- 2.1 GB working set
- 9 GB/month growth
- Linux
Which tiers suit Gaming Communities
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Gaming Communities workloads you can host
Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
- Forums & chat
- Clan & roster management
- Mod hosting
- Event calendars
- Voice channels
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Pendleton is closest to Seattle. Every marker costs the same per month.
Show all 24 locations and distances from Pendleton ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Americas · 9 locations | ||
| Seattle, United States | 215 miles | 5–10 ms |
| Santa Clara, United States | 597 miles | 14–29 ms |
| Los Angeles, United States | 803 miles | 19–39 ms |
| Dallas, United States | 1,468 miles | 35–71 ms |
| Chicago, United States | 1,566 miles | 38–76 ms |
| Toronto, Canada | 1,922 miles | 46–93 ms |
| Atlanta, United States | 1,986 miles | 48–96 ms |
| New York, United States | 2,252 miles | 54–109 ms |
| Miami, United States | 2,529 miles | 61–122 ms |
| Europe, Middle East & Africa · 8 locations | ||
| Stockholm, Sweden | 4,781 miles | 115–231 ms |
| London, United Kingdom | 4,797 miles | 116–232 ms |
| Amsterdam, The Netherlands | 4,888 miles | 118–236 ms |
| Frankfurt, Germany | 5,110 miles | 123–247 ms |
| Madrid, Spain | 5,266 miles | 127–254 ms |
| Milan, Italy | 5,388 miles | 130–260 ms |
| Bucharest, Romania | 5,852 miles | 141–283 ms |
| Tel Aviv, Israel | 6,815 miles | 165–329 ms |
| Asia-Pacific · 7 locations | ||
| Tokyo, Japan | 4,998 miles | 121–241 ms |
| Hong Kong, China | 6,686 miles | 161–323 ms |
| Delhi NCR, India | 7,210 miles | 174–348 ms |
| Kolkata, India | 7,423 miles | 179–358 ms |
| Sydney, Australia | 7,842 miles | 189–379 ms |
| Mumbai, India | 7,904 miles | 191–382 ms |
| Singapore | 8,279 miles | 200–400 ms |
Distances are from Pendleton. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Gaming Communities in Pendleton
The closest of our 24 data centres to Pendleton is Seattle, about 215 miles away. Round-trip time is set by physical distance more than by anything else, so the nearest site is usually the right one.
Pendleton has a population of about 16,881, which is why the small build above is the one most likely to fit a Gaming Communities business here — though the other two are a click away if it does not. Local time is America/Los Angeles, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.
Network reach from Pendleton
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Pendleton | Estimated round trip |
|---|---|---|
| Seattleamericas | 215 miles | 5–10 ms |
| Santa Claraamericas | 597 miles | 14–29 ms |
| Los Angelesamericas | 803 miles | 19–39 ms |
Pendleton sits in Oregon, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the small size assumed above, that is roughly 5,000 requests a day crossing that link.
Gaming Communities hosting in Pendleton — FAQs
What size server does a Gaming Communities business in Pendleton, OR need?
Where would the server for my Pendleton, OR business actually run?
Is a VPS enough for Gaming Communities, or do we need a dedicated server?
Can you host forums & chat for us?
Can we start smaller and grow?
Other industries in Pendleton
Same city, different workload.
Gaming Communities hosting nearby
The same workload, in the nearest cities.