Griffith, Australia
Server infrastructure for Game Server Hosting in Griffith
Most Game Server Hosting outgrow their first server in one specific place — and it is rarely the one the plan name suggests. For a small Game Server Hosting business in Griffith that is about Single Core, 6 GB of memory and 50 GB of storage on VPS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Griffith. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Game Server Hosting Most likely here
1–10 people · ~5,000 visits a month
$78.50 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 50 GB storage
About 0.3 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Game Server Hosting
11–50 people · ~50,000 visits a month
$116.30 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 100 GB storage
- Managed
About 2.9 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Game Server Hosting
51+ people · ~500,000 visits a month
$479.65 USD USD
per month · VDS
- 6 Cores
- 48 GB RAM
- 350 GB storage
- Managed
About 28.9 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why Game Server Hosting size up this way
Working from about 5,000 visits a month and roughly 5,000 requests a day, peaks run about 5× the average hour, so the build is sized for the busiest moment rather than the typical one; and each request costs real computation rather than a cache lookup, so cores matter more here than on a typical site.
- 0.3 req/sec at peak
- 2.1 GB working set
- 2 GB/month growth
- Linux
Which tiers suit Game Server Hosting
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Game Server Hosting workloads you can host
Tick rate is the whole product: a stutter is felt by every player at once and is not forgiven.
- Game server instances
- Tick loop & state sync
- Voice chat relay
- Mod & map storage
- Anti-cheat
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Griffith is closest to Sydney. Every marker costs the same per month.
Show all 24 locations and distances from Griffith ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Asia-Pacific · 7 locations | ||
| Sydney, Australia | 297 miles | 7–14 ms |
| Singapore | 3,679 miles | 89–178 ms |
| Hong Kong, China | 4,437 miles | 107–214 ms |
| Tokyo, Japan | 4,852 miles | 117–234 ms |
| Kolkata, India | 5,455 miles | 132–263 ms |
| Mumbai, India | 6,052 miles | 146–292 ms |
| Delhi NCR, India | 6,238 miles | 151–301 ms |
| Americas · 9 locations | ||
| Santa Clara, United States | 7,696 miles | 186–372 ms |
| Los Angeles, United States | 7,777 miles | 188–375 ms |
| Seattle, United States | 7,986 miles | 193–386 ms |
| Dallas, United States | 8,876 miles | 214–429 ms |
| Chicago, United States | 9,519 miles | 230–460 ms |
| Atlanta, United States | 9,579 miles | 231–462 ms |
| Miami, United States | 9,633 miles | 233–465 ms |
| Toronto, Canada | 9,945 miles | 240–480 ms |
| New York, United States | 10,217 miles | 247–493 ms |
| Europe, Middle East & Africa · 8 locations | ||
| Tel Aviv, Israel | 8,539 miles | 206–412 ms |
| Bucharest, Romania | 9,227 miles | 223–445 ms |
| Stockholm, Sweden | 9,539 miles | 230–461 ms |
| Frankfurt, Germany | 10,039 miles | 242–485 ms |
| Milan, Italy | 10,055 miles | 243–485 ms |
| Amsterdam, The Netherlands | 10,159 miles | 245–490 ms |
| London, United Kingdom | 10,381 miles | 251–501 ms |
| Madrid, Spain | 10,732 miles | 259–518 ms |
Distances are from Griffith. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Game Server Hosting in Griffith
The closest of our 24 data centres to Griffith is Sydney, about 297 miles away. Choosing the closest data centre is the cheapest performance improvement available, and it costs nothing extra.
Griffith has a population of about 20,569, which is why the small build above is the one most likely to fit a Game Server Hosting business here — though the other two are a click away if it does not. Local time is Australia/Sydney, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to the Privacy Act 1988. Pricing is quoted in AUD, and the figure is the same wherever the machine physically sits.
Network reach from Griffith
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Griffith | Estimated round trip |
|---|---|---|
| Sydneyapac | 297 miles | 7–14 ms |
| Singaporeapac | 3,679 miles | 89–178 ms |
| Hong Kongapac | 4,437 miles | 107–214 ms |
Griffith sits in New South Wales, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the small size assumed above, that is roughly 5,000 requests a day crossing that link.
Game Server Hosting hosting in Griffith — FAQs
What size server does a Game Server Hosting business in Griffith, NSW need?
Where would the server for my Griffith, NSW business actually run?
Is a VPS enough for Game Server Hosting, or do we need a dedicated server?
Can you host game server instances for us?
Can we start smaller and grow?
Other industries in Griffith
Same city, different workload.
Game Server Hosting hosting nearby
The same workload, in the nearest cities.