Chesapeake, United States

Server infrastructure for Gaming Venues in Chesapeake

Sizing infrastructure for Gaming Venues starts with the workload, then works back to cores, memory and disk. For a medium Gaming Venues business in Chesapeake that is about 4 Cores, 64 GB of memory and 1500 GB of storage on VDS.

Choose your infrastructure → From $709.15 USD / month
  • 5 infrastructure tiers
  • Sized for your workload, not a plan name
  • Same price in all 24 locations
Closest location live
Chesapeake and its closest data centre Chesapeake joined by a link to the New York data centre, 295 miles away. Chesapeake New York New York, United States
295 miles from Chesapeake
7–14 ms estimated round trip

Estimated from fibre distance, not measured from Chesapeake. Your real figure depends on your connection and route, and lands inside this range.

Choose the infrastructure for your workload

Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.

Small Gaming Venues

1–10 people · ~5,000 visits a month


$289.30 USD USD

per month · VDS

  • 2 Cores
  • 24 GB RAM
  • 450 GB storage
  • Managed

About 0.4 requests a second at peak, holding roughly 16.8 GB of working data.

Configure this build →

Large Gaming Venues

51+ people · ~500,000 visits a month


$2,572.15 USD USD

per month · Dedicated Server

  • 16 Cores
  • 256 GB RAM
  • 4000 GB storage
  • Managed

About 40.5 requests a second at peak, holding roughly 192 GB of working data.

Configure this build →

These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.

Why Gaming Venues size up this way

Working from about 50,000 visits a month and roughly 140,000 requests a day, storage grows by roughly 90 GB a month at this size, which usually decides the build before CPU does; about 48 GB of data needs to stay in memory to keep queries fast; and each request costs real computation rather than a cache lookup, so cores matter more here than on a typical site.

  • 4.1 req/sec at peak
  • 48 GB working set
  • 90 GB/month growth
  • Linux

Which tiers suit Gaming Venues

Including the ones that do not, and why — that is usually the more useful half.

Infrastructure Verdict Why
Shared Hosting Managed space on a shared server Not this one Shared hosting gives you no control over where data sits or who else is on the machine, which regulated records cannot accept.
VPS Flexible virtual infrastructure with full root access Workable Workable for a small practice, with the caveat that you own the patching and audit trail unless you add management.
VDS Virtual server with resources pinned to you alone Recommended Isolated, pinned resources in a data centre you choose, which is usually what a data-residency obligation actually requires.
Dedicated Server An entire physical server, configured to your specification Recommended A single-tenant physical machine is the clearest answer to "who else can reach this data" — nobody.
Bare Metal Physical compute for sustained, demanding workloads Workable For larger estates running several regulated systems on hardware you control end to end.

Gaming Venues workloads you can host

Every outcome is logged for audit, and the regulator's requirements shape the architecture more than the players do.

  • Game session management
  • Wallet & transactions
  • RNG audit logging
  • KYC & responsible-play controls
  • Regulatory reporting

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with New York marked as the closest to Chesapeake. New York Chesapeake

Chesapeake is closest to New York. Every marker costs the same per month.

Show all 24 locations and distances from Chesapeake ▾
Location Distance Est. round trip
Americas · 9 locations
New York, United States 295 miles 7–14 ms
Toronto, Canada 500 miles 12–24 ms
Atlanta, United States 504 miles 12–24 ms
Chicago, United States 699 miles 17–34 ms
Miami, United States 798 miles 19–39 ms
Dallas, United States 1,195 miles 29–58 ms
Los Angeles, United States 2,351 miles 57–114 ms
Seattle, United States 2,432 miles 59–117 ms
Santa Clara, United States 2,493 miles 60–120 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 3,728 miles 90–180 ms
Madrid, Spain 3,812 miles 92–184 ms
Amsterdam, The Netherlands 3,915 miles 95–189 ms
Frankfurt, Germany 4,123 miles 100–199 ms
Stockholm, Sweden 4,216 miles 102–204 ms
Milan, Italy 4,274 miles 103–206 ms
Bucharest, Romania 5,025 miles 121–243 ms
Tel Aviv, Israel 5,923 miles 143–286 ms
Asia-Pacific · 7 locations
Tokyo, Japan 6,923 miles 167–334 ms
Delhi NCR, India 7,609 miles 184–367 ms
Mumbai, India 8,083 miles 195–390 ms
Kolkata, India 8,213 miles 198–397 ms
Hong Kong, China 8,294 miles 200–400 ms
Sydney, Australia 9,780 miles 236–472 ms
Singapore 9,799 miles 237–473 ms

Distances are from Chesapeake. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Gaming Venues in Chesapeake

The closest of our 24 data centres to Chesapeake is New York, about 295 miles away. Round-trip time is set by physical distance more than by anything else, so the nearest site is usually the right one.

Chesapeake has a population of about 235,429, which is why the medium build above is the one most likely to fit a Gaming Venues business here — though the other two are a click away if it does not. Local time is America/New York, so routine maintenance and backups are scheduled against your overnight rather than ours.

Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.

Network reach from Chesapeake

Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.

Data centre Distance from Chesapeake Estimated round trip
New Yorkamericas 295 miles 7–14 ms
Torontoamericas 500 miles 12–24 ms
Atlantaamericas 504 miles 12–24 ms

Chesapeake sits in Virginia, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 140,000 requests a day crossing that link.

Gaming Venues hosting in Chesapeake — FAQs

What size server does a Gaming Venues business in Chesapeake, VA need?
Working from about 50,000 visits a month, we would start at 4 cores, 64 GB of memory and 1500 GB of storage on VDS. That is an assumption about traffic rather than a measurement of yours — if you know your real figures, the estimate changes with them.
Where would the server for my Chesapeake, VA business actually run?
The closest of our 24 data centres to Chesapeake, VA is , about 476 km away. You can choose any of the others at the same price — the server is wherever suits your users, not wherever you happen to be.
Is a VPS enough for Gaming Venues, or do we need a dedicated server?
Isolated, pinned resources in a data centre you choose, which is usually what a data-residency obligation actually requires. You can move up a tier later on the same data and the same IP address.
Can you host game session management for us?
Yes — game session management is exactly the kind of workload these builds are sized for, alongside wallet & transactions and rng audit logging. Every outcome is logged for audit, and the regulator's requirements shape the architecture more than the players do.
Can we start smaller and grow?
Yes. Memory, cores and disk can all be raised on the same server, usually within the hour, with no rebuild and no new IP address. Starting one size below your estimate is normally the cheaper mistake.

Other industries in Chesapeake

Same city, different workload.

Gaming Venues hosting nearby

The same workload, in the nearest cities.