Springfield, United States

Gaming VPS in Springfield

High clock speeds and fast disk for game servers and low latency. Built by hand, usually the same day.

Configure your game server → Recommended from $536.35 USD / month
  • Dedicated cores, never shared
  • Same price in all 24 locations
  • Any TCP or UDP port
Closest location live
Springfield and its closest data centre Springfield joined by a link to the Seattle data centre, 399 km away. Springfield Seattle Washington, United States
399 km from Springfield
6–12 ms estimated round trip

Estimated from fibre distance, not measured from Springfield. Your real figure depends on your connection and route, and lands inside this range.

Choose how the processor is shared

Every class ships the same hardware menu and the same Ubuntu Server 24.04 (LTS) 64-bit image. What changes is how the processor is shared — and the price moves with it.

Private servers only

Availability

Budget friendly

Only for a private server among friends. Shared processor time shows up as stutter the moment a fight starts.


$514.35USD

per month

Configure

General purpose

Recommended

Workable for smaller player counts and slower genres, where a dropped tick goes unnoticed.


$525.35USD

per month

Configure
Hourly only

Burstable

Not for game servers

Not usable. Throttles under sustained load, and a match is sustained load by definition.


$1.0286USD

per hour — booked for a window, not subscribed

Book by the hour

Launch weekend: add cores and memory on the same server and take them off when the rush settles — by hand, usually within the hour.

Host where your players are

Ping is the one number your players will judge you on, and it is theirs, not yours. Pick the region your community actually lives in — every location costs the same, so there is no reason to compromise.

Americas

Europe, Middle East & Africa

Asia-Pacific

No ping figures here on purpose: your players' latency depends on where they are, and we have not measured a route we cannot see. Distances and estimated round trips from Springfield are in the table below.

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server. Choose the region closest to the players, not to you. Ping is the whole experience in a shooter, and thirty milliseconds is the difference between a hit and a miss.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with Seattle marked as the closest to Springfield. Seattle Springfield

Springfield is closest to Seattle. Every marker costs the same per month.

Show all 24 locations and distances from Springfield ▾
Location Distance Est. round trip
Americas · 9 locations
Seattle, United States 399 km 6–12 ms
Santa Clara, United States 750 km 11–22 ms
Los Angeles, United States 1,185 km 18–36 ms
Dallas, United States 2,590 km 39–78 ms
Chicago, United States 2,868 km 43–86 ms
Toronto, Canada 3,458 km 52–104 ms
Atlanta, United States 3,497 km 52–105 ms
New York, United States 3,984 km 60–120 ms
Miami, United States 4,339 km 65–130 ms
Asia-Pacific · 7 locations
Tokyo, Japan 7,858 km 118–236 ms
Hong Kong, China 10,622 km 159–319 ms
Delhi NCR, India 11,681 km 175–350 ms
Kolkata, India 11,947 km 179–358 ms
Sydney, Australia 12,241 km 184–367 ms
Mumbai, India 12,812 km 192–384 ms
Singapore 13,162 km 197–395 ms
Europe, Middle East & Africa · 8 locations
Stockholm, Sweden 7,981 km 120–239 ms
London, United Kingdom 8,058 km 121–242 ms
Amsterdam, The Netherlands 8,194 km 123–246 ms
Frankfurt, Germany 8,550 km 128–257 ms
Madrid, Spain 8,836 km 133–265 ms
Milan, Italy 9,004 km 135–270 ms
Bucharest, Romania 9,714 km 146–291 ms
Tel Aviv, Israel 11,255 km 169–338 ms

Distances are from Springfield. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Dedicated cores, never shared

Any port range you need, TCP or UDP

Root access for your own server binaries

Daily off-server backups of world data

Included with every Gaming server, in every class, at every location.

Game server hosting for Springfield

We host servers for companies throughout Springfield, OR and the rest of United States. You tell us what the server is for, we build it by hand, and you get access and the login details the same working day.

Seattle is our closest location at 399 km, which makes it the usual starting point. If the people using the server are somewhere else, host it somewhere else — every location costs the same.

Gaming VPS in Springfield — FAQs

Should I host near me or near my players?
Near your players, always. Ping is the whole experience in a fast game, and it belongs to them rather than to you. Seattle is closest to Springfield at 399 km, but if your community is elsewhere, host elsewhere — every location costs the same.
Which hardware class does a game server need?
Dedicated. A game server has to finish every tick on time, and that only holds when nothing else is competing for the cores. The shared classes show up as stutter the moment a fight starts, and Burstable throttles under exactly the sustained load a full match creates.
Can I open custom ports and run my own binaries?
Yes. Root access, any TCP or UDP port range, and your own server build — there is no supported-games list because there is nothing between you and the machine.
What ping will my players get?
That depends entirely on where they are, and we will not quote a figure for a player whose location we do not know. What we can tell you is the distance from each of our 24 locations, which is on this page — pick the one nearest your community.
How much does a game server cost in Springfield?
From $514.35 USD per month, with $536.35 USD on the Dedicated class, which is the one worth buying here. The same prices apply in all 24 locations.

Other servers in Springfield

Same hardware, tuned for a different job.

Gaming hosting nearby

Other towns we host for in the region.