Portland, United States
Server infrastructure for Gaming Communities in Portland
There is no single correct server for Gaming Communities; there is a correct one for the workload, the volume and the budget. For a large Gaming Communities business in Portland that is about 4 Cores, 32 GB of memory and 1500 GB of storage on VDS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Portland. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Gaming Communities
1–10 people · ~5,000 visits a month
$87.95 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 150 GB storage
About 0.4 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Gaming Communities
11–50 people · ~50,000 visits a month
$144.65 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 350 GB storage
- Managed
About 3.5 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Gaming Communities Most likely here
51+ people · ~500,000 visits a month
$536.35 USD USD
per month · VDS
- 4 Cores
- 32 GB RAM
- 1500 GB storage
- Managed
About 34.7 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why Gaming Communities size up this way
Working from about 500,000 visits a month and roughly 500,000 requests a day, peaks run about 6× the average hour, so the build is sized for the busiest moment rather than the typical one.
- 34.7 req/sec at peak
- 24 GB working set
- 100 GB/month growth
- Linux
Which tiers suit Gaming Communities
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Gaming Communities workloads you can host
Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
- Forums & chat
- Clan & roster management
- Mod hosting
- Event calendars
- Voice channels
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Portland is closest to Seattle. Every marker costs the same per month.
Show all 24 locations and distances from Portland ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Americas · 9 locations | ||
| Seattle, United States | 145 miles | 3–7 ms |
| Santa Clara, United States | 566 miles | 14–27 ms |
| Los Angeles, United States | 826 miles | 20–40 ms |
| Dallas, United States | 1,631 miles | 39–79 ms |
| Chicago, United States | 1,754 miles | 42–85 ms |
| Toronto, Canada | 2,108 miles | 51–102 ms |
| Atlanta, United States | 2,169 miles | 52–105 ms |
| New York, United States | 2,439 miles | 59–118 ms |
| Miami, United States | 2,705 miles | 65–131 ms |
| Asia-Pacific · 7 locations | ||
| Tokyo, Japan | 4,844 miles | 117–234 ms |
| Hong Kong, China | 6,549 miles | 158–316 ms |
| Delhi NCR, India | 7,167 miles | 173–346 ms |
| Kolkata, India | 7,344 miles | 177–355 ms |
| Sydney, Australia | 7,669 miles | 185–370 ms |
| Mumbai, India | 7,868 miles | 190–380 ms |
| Singapore | 8,134 miles | 196–393 ms |
| Europe, Middle East & Africa · 8 locations | ||
| Stockholm, Sweden | 4,858 miles | 117–235 ms |
| London, United Kingdom | 4,913 miles | 119–237 ms |
| Amsterdam, The Netherlands | 4,995 miles | 121–241 ms |
| Frankfurt, Germany | 5,216 miles | 126–252 ms |
| Madrid, Spain | 5,404 miles | 130–261 ms |
| Milan, Italy | 5,499 miles | 133–266 ms |
| Bucharest, Romania | 5,935 miles | 143–287 ms |
| Tel Aviv, Israel | 6,892 miles | 166–333 ms |
Distances are from Portland. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Gaming Communities in Portland
We work with businesses across Downtown, the Pearl District, Hawthorne, Alberta Arts and Sellwood. Portland is an independent, design-led market where authentic, fast sites win.
The closest of our 24 data centres to Portland is Seattle, about 145 miles away. The price is the same in all 24 locations, so distance is the only variable worth optimising.
Portland has a population of about 652,503, which is why the large build above is the one most likely to fit a Gaming Communities business here — though the other two are a click away if it does not. Local time is America/Los Angeles, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.
Network reach from Portland
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Portland | Estimated round trip |
|---|---|---|
| Seattleamericas | 145 miles | 3–7 ms |
| Santa Claraamericas | 566 miles | 14–27 ms |
| Los Angelesamericas | 826 miles | 20–40 ms |
Portland sits in Oregon, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the large size assumed above, that is roughly 500,000 requests a day crossing that link.
Gaming Communities hosting in Portland — FAQs
What size server does a Gaming Communities business in Portland, OR need?
Where would the server for my Portland, OR business actually run?
Is a VPS enough for Gaming Communities, or do we need a dedicated server?
Can you host forums & chat for us?
Can we start smaller and grow?
Other industries in Portland
Same city, different workload.
Gaming Communities hosting nearby
The same workload, in the nearest cities.