Hickory, United States
Server infrastructure for Gaming Communities in Hickory
Most Gaming Communities outgrow their first server in one specific place — and it is rarely the one the plan name suggests. For a medium Gaming Communities business in Hickory that is about Single Core, 10 GB of memory and 350 GB of storage on VPS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Hickory. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Gaming Communities
1–10 people · ~5,000 visits a month
$87.95 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 150 GB storage
About 0.4 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Gaming Communities Most likely here
11–50 people · ~50,000 visits a month
$144.65 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 350 GB storage
- Managed
About 3.5 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Gaming Communities
51+ people · ~500,000 visits a month
$536.35 USD USD
per month · VDS
- 4 Cores
- 32 GB RAM
- 1500 GB storage
- Managed
About 34.7 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why Gaming Communities size up this way
Working from about 50,000 visits a month and roughly 50,000 requests a day, peaks run about 6× the average hour, so the build is sized for the busiest moment rather than the typical one.
- 3.5 req/sec at peak
- 6 GB working set
- 25 GB/month growth
- Linux
Which tiers suit Gaming Communities
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Gaming Communities workloads you can host
Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
- Forums & chat
- Clan & roster management
- Mod hosting
- Event calendars
- Voice channels
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Hickory is closest to Atlanta. Every marker costs the same per month.
Show all 24 locations and distances from Hickory ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Americas · 9 locations | ||
| Atlanta, United States | 221 miles | 5–11 ms |
| New York, United States | 526 miles | 13–25 ms |
| Chicago, United States | 543 miles | 13–26 ms |
| Toronto, Canada | 557 miles | 13–27 ms |
| Miami, United States | 692 miles | 17–33 ms |
| Dallas, United States | 905 miles | 22–44 ms |
| Los Angeles, United States | 2,082 miles | 50–101 ms |
| Seattle, United States | 2,238 miles | 54–108 ms |
| Santa Clara, United States | 2,240 miles | 54–108 ms |
| Europe, Middle East & Africa · 8 locations | ||
| London, United Kingdom | 3,987 miles | 96–192 ms |
| Madrid, Spain | 4,095 miles | 99–198 ms |
| Amsterdam, The Netherlands | 4,169 miles | 101–201 ms |
| Frankfurt, Germany | 4,380 miles | 106–211 ms |
| Stockholm, Sweden | 4,438 miles | 107–214 ms |
| Milan, Italy | 4,542 miles | 110–219 ms |
| Bucharest, Romania | 5,279 miles | 127–255 ms |
| Tel Aviv, Israel | 6,189 miles | 149–299 ms |
| Asia-Pacific · 7 locations | ||
| Tokyo, Japan | 6,843 miles | 165–330 ms |
| Delhi NCR, India | 7,785 miles | 188–376 ms |
| Mumbai, India | 8,291 miles | 200–400 ms |
| Hong Kong, China | 8,299 miles | 200–401 ms |
| Kolkata, India | 8,352 miles | 202–403 ms |
| Sydney, Australia | 9,489 miles | 229–458 ms |
| Singapore | 9,853 miles | 238–476 ms |
Distances are from Hickory. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Gaming Communities in Hickory
The closest of our 24 data centres to Hickory is Atlanta, about 221 miles away. Choosing the closest data centre is the cheapest performance improvement available, and it costs nothing extra.
Hickory has a population of about 40,374, which is why the medium build above is the one most likely to fit a Gaming Communities business here — though the other two are a click away if it does not. Local time is America/New York, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.
Network reach from Hickory
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Hickory | Estimated round trip |
|---|---|---|
| Atlantaamericas | 221 miles | 5–11 ms |
| New Yorkamericas | 526 miles | 13–25 ms |
| Chicagoamericas | 543 miles | 13–26 ms |
Hickory sits in North Carolina, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 50,000 requests a day crossing that link.
Gaming Communities hosting in Hickory — FAQs
What size server does a Gaming Communities business in Hickory, NC need?
Where would the server for my Hickory, NC business actually run?
Is a VPS enough for Gaming Communities, or do we need a dedicated server?
Can you host forums & chat for us?
Can we start smaller and grow?
Other industries in Hickory
Same city, different workload.
Gaming Communities hosting nearby
The same workload, in the nearest cities.