Carlton, Australia
Server infrastructure for Gaming Communities in Carlton
Infrastructure for Gaming Communities is a question of matching the machine to the application, then putting it near the people using it. For a small Gaming Communities business in Carlton that is about Single Core, 6 GB of memory and 150 GB of storage on VPS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Carlton. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Gaming Communities Most likely here
1–10 people · ~5,000 visits a month
$87.95 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 150 GB storage
About 0.4 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Gaming Communities
11–50 people · ~50,000 visits a month
$144.65 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 350 GB storage
- Managed
About 3.5 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Gaming Communities
51+ people · ~500,000 visits a month
$536.35 USD USD
per month · VDS
- 4 Cores
- 32 GB RAM
- 1500 GB storage
- Managed
About 34.7 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why Gaming Communities size up this way
Working from about 5,000 visits a month and roughly 5,000 requests a day, peaks run about 6× the average hour, so the build is sized for the busiest moment rather than the typical one.
- 0.4 req/sec at peak
- 2.1 GB working set
- 9 GB/month growth
- Linux
Which tiers suit Gaming Communities
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Gaming Communities workloads you can host
Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
- Forums & chat
- Clan & roster management
- Mod hosting
- Event calendars
- Voice channels
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Carlton is closest to Sydney. Every marker costs the same per month.
Show all 24 locations and distances from Carlton ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Asia-Pacific · 7 locations | ||
| Sydney, Australia | 443 miles | 11–21 ms |
| Singapore | 3,767 miles | 91–182 ms |
| Hong Kong, China | 4,610 miles | 111–223 ms |
| Tokyo, Japan | 5,088 miles | 123–246 ms |
| Kolkata, India | 5,557 miles | 134–268 ms |
| Mumbai, India | 6,102 miles | 147–295 ms |
| Delhi NCR, India | 6,329 miles | 153–306 ms |
| Americas · 9 locations | ||
| Santa Clara, United States | 7,872 miles | 190–380 ms |
| Los Angeles, United States | 7,937 miles | 192–383 ms |
| Seattle, United States | 8,190 miles | 198–395 ms |
| Dallas, United States | 8,999 miles | 217–434 ms |
| Chicago, United States | 9,676 miles | 234–467 ms |
| Miami, United States | 9,686 miles | 234–468 ms |
| Atlanta, United States | 9,688 miles | 234–468 ms |
| Toronto, Canada | 10,108 miles | 244–488 ms |
| New York, United States | 10,359 miles | 250–500 ms |
| Europe, Middle East & Africa · 8 locations | ||
| Tel Aviv, Israel | 8,555 miles | 207–413 ms |
| Bucharest, Romania | 9,296 miles | 224–449 ms |
| Stockholm, Sweden | 9,692 miles | 234–468 ms |
| Milan, Italy | 10,123 miles | 244–489 ms |
| Frankfurt, Germany | 10,141 miles | 245–490 ms |
| Amsterdam, The Netherlands | 10,281 miles | 248–496 ms |
| London, United Kingdom | 10,503 miles | 254–507 ms |
| Madrid, Spain | 10,756 miles | 260–519 ms |
Distances are from Carlton. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Gaming Communities in Carlton
The closest of our 24 data centres to Carlton is Sydney, about 443 miles away. Choosing the closest data centre is the cheapest performance improvement available, and it costs nothing extra.
Carlton has a population of about 16,055, which is why the small build above is the one most likely to fit a Gaming Communities business here — though the other two are a click away if it does not. Local time is Australia/Melbourne, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to the Privacy Act 1988. Pricing is quoted in AUD, and the figure is the same wherever the machine physically sits.
Network reach from Carlton
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Carlton | Estimated round trip |
|---|---|---|
| Sydneyapac | 443 miles | 11–21 ms |
| Singaporeapac | 3,767 miles | 91–182 ms |
| Hong Kongapac | 4,610 miles | 111–223 ms |
Carlton sits in Victoria, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the small size assumed above, that is roughly 5,000 requests a day crossing that link.
Gaming Communities hosting in Carlton — FAQs
What size server does a Gaming Communities business in Carlton, VIC need?
Where would the server for my Carlton, VIC business actually run?
Is a VPS enough for Gaming Communities, or do we need a dedicated server?
Can you host forums & chat for us?
Can we start smaller and grow?
Other industries in Carlton
Same city, different workload.
Gaming Communities hosting nearby
The same workload, in the nearest cities.