Burnsville, United States
Server infrastructure for Gaming Communities in Burnsville
There is no single correct server for Gaming Communities; there is a correct one for the workload, the volume and the budget. For a medium Gaming Communities business in Burnsville that is about Single Core, 10 GB of memory and 350 GB of storage on VPS.
- ✓ 5 infrastructure tiers
- ✓ Sized for your workload, not a plan name
- ✓ Same price in all 24 locations
Estimated from fibre distance, not measured from Burnsville. Your real figure depends on your connection and route, and lands inside this range.
Choose the infrastructure for your workload
Three sizes of business, each sized from an assumed traffic figure rather than a measured one. If you know your own numbers, tell us and the estimate changes with them.
Small Gaming Communities
1–10 people · ~5,000 visits a month
$87.95 USD USD
per month · VPS
- Single Core
- 6 GB RAM
- 150 GB storage
About 0.4 requests a second at peak, holding roughly 2.1 GB of working data.
Configure this build →Medium Gaming Communities Most likely here
11–50 people · ~50,000 visits a month
$144.65 USD USD
per month · VPS
- Single Core
- 10 GB RAM
- 350 GB storage
- Managed
About 3.5 requests a second at peak, holding roughly 6 GB of working data.
Configure this build →Large Gaming Communities
51+ people · ~500,000 visits a month
$536.35 USD USD
per month · VDS
- 4 Cores
- 32 GB RAM
- 1500 GB storage
- Managed
About 34.7 requests a second at peak, holding roughly 24 GB of working data.
Configure this build →These figures are assumptions stated out loud, not predictions about your business. Memory, cores and disk can all be raised on the same server later, usually within the hour, with no rebuild and no new IP address — so starting one size below the estimate is normally the cheaper mistake.
Why Gaming Communities size up this way
Working from about 50,000 visits a month and roughly 50,000 requests a day, peaks run about 6× the average hour, so the build is sized for the busiest moment rather than the typical one.
- 3.5 req/sec at peak
- 6 GB working set
- 25 GB/month growth
- Linux
Which tiers suit Gaming Communities
Including the ones that do not, and why — that is usually the more useful half.
| Infrastructure | Verdict | Why |
|---|---|---|
| Shared Hosting Managed space on a shared server | Not this one | Persistent connections and custom ports are exactly what a shared platform does not permit. |
| VPS Flexible virtual infrastructure with full root access | Workable | Enough for a small server or a test instance, though a noisy neighbour shows up immediately as jitter. |
| VDS Virtual server with resources pinned to you alone | Recommended | Pinned cores are what keep tick rate and call quality steady; on a contended instance they are not. |
| Dedicated Server An entire physical server, configured to your specification | Recommended | Single-tenant hardware removes the last source of variance, which is what these workloads are judged on. |
| Bare Metal Physical compute for sustained, demanding workloads | Workable | For operators running many instances at once on hardware they control. |
Gaming Communities workloads you can host
Evenings and weekends carry nearly all the activity, and voice runs for hours per session.
- Forums & chat
- Clan & roster management
- Mod hosting
- Event calendars
- Voice channels
Where your server runs
All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server.
Burnsville is closest to Chicago. Every marker costs the same per month.
Show all 24 locations and distances from Burnsville ▾
| Location | Distance | Est. round trip |
|---|---|---|
| Americas · 9 locations | ||
| Chicago, United States | 347 miles | 8–17 ms |
| Toronto, Canada | 692 miles | 17–33 ms |
| Dallas, United States | 850 miles | 21–41 ms |
| Atlanta, United States | 896 miles | 22–43 ms |
| New York, United States | 1,015 miles | 24–49 ms |
| Seattle, United States | 1,395 miles | 34–67 ms |
| Miami, United States | 1,502 miles | 36–73 ms |
| Los Angeles, United States | 1,516 miles | 37–73 ms |
| Santa Clara, United States | 1,570 miles | 38–76 ms |
| Europe, Middle East & Africa · 8 locations | ||
| London, United Kingdom | 4,021 miles | 97–194 ms |
| Amsterdam, The Netherlands | 4,164 miles | 101–201 ms |
| Stockholm, Sweden | 4,264 miles | 103–206 ms |
| Madrid, Spain | 4,323 miles | 104–209 ms |
| Frankfurt, Germany | 4,388 miles | 106–212 ms |
| Milan, Italy | 4,613 miles | 111–223 ms |
| Bucharest, Romania | 5,242 miles | 127–253 ms |
| Tel Aviv, Israel | 6,206 miles | 150–300 ms |
| Asia-Pacific · 7 locations | ||
| Tokyo, Japan | 5,969 miles | 144–288 ms |
| Delhi NCR, India | 7,338 miles | 177–354 ms |
| Hong Kong, China | 7,489 miles | 181–362 ms |
| Kolkata, India | 7,783 miles | 188–376 ms |
| Mumbai, India | 7,940 miles | 192–383 ms |
| Sydney, Australia | 9,001 miles | 217–435 ms |
| Singapore | 9,081 miles | 219–438 ms |
Distances are from Burnsville. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.
Gaming Communities in Burnsville
The closest of our 24 data centres to Burnsville is Chicago, about 347 miles away. Round-trip time is set by physical distance more than by anything else, so the nearest site is usually the right one.
Burnsville has a population of about 61,481, which is why the medium build above is the one most likely to fit a Gaming Communities business here — though the other two are a click away if it does not. Local time is America/Chicago, so routine maintenance and backups are scheduled against your overnight rather than ours.
Data stays in the jurisdiction you choose, which matters if you are working to state privacy laws such as the CCPA. Pricing is quoted in USD, and the figure is the same wherever the machine physically sits.
Network reach from Burnsville
Estimated from fibre distance rather than measured, and stated as a range. Your own access network decides the rest.
| Data centre | Distance from Burnsville | Estimated round trip |
|---|---|---|
| Chicagoamericas | 347 miles | 8–17 ms |
| Torontoamericas | 692 miles | 17–33 ms |
| Dallasamericas | 850 miles | 21–41 ms |
Burnsville sits in Minnesota, and every one of our 24 locations costs the same — so the only thing worth optimising is which of them your users are closest to. At the medium size assumed above, that is roughly 50,000 requests a day crossing that link.
Gaming Communities hosting in Burnsville — FAQs
What size server does a Gaming Communities business in Burnsville, MN need?
Where would the server for my Burnsville, MN business actually run?
Is a VPS enough for Gaming Communities, or do we need a dedicated server?
Can you host forums & chat for us?
Can we start smaller and grow?
Other industries in Burnsville
Same city, different workload.
Gaming Communities hosting nearby
The same workload, in the nearest cities.