Twin Falls, United States

Gaming VPS in Twin Falls

High clock speeds and fast disk for game servers and low latency. Built by hand, usually the same day.

Configure your game server → Recommended from $525.35 USD / month
  • Dedicated cores, never shared
  • Same price in all 24 locations
  • Any TCP or UDP port
Closest location live
Twin Falls and its closest data centre Twin Falls joined by a link to the Seattle data centre, 834 km away. Twin Falls Seattle Washington, United States
834 km from Twin Falls
13–25 ms estimated round trip

Estimated from fibre distance, not measured from Twin Falls. Your real figure depends on your connection and route, and lands inside this range.

Choose how the processor is shared

Every class ships the same hardware menu and the same Ubuntu Server 24.04 (LTS) 64-bit image. What changes is how the processor is shared — and the price moves with it.

Private servers only

Availability

Budget friendly

Only for a private server among friends. Shared processor time shows up as stutter the moment a fight starts.


$514.35USD

per month

Configure
Recommended for games

Dedicated

The usual choice

A game server has to finish every tick on time, and dedicated cores are the only way that holds when the server is full.


$536.35USD

per month

Configure
Hourly only

Burstable

Not for game servers

Not usable. Throttles under sustained load, and a match is sustained load by definition.


$1.0286USD

per hour — booked for a window, not subscribed

Book by the hour

Launch weekend: add cores and memory on the same server and take them off when the rush settles — by hand, usually within the hour.

Host where your players are

Ping is the one number your players will judge you on, and it is theirs, not yours. Pick the region your community actually lives in — every location costs the same, so there is no reason to compromise.

Americas

Europe, Middle East & Africa

Asia-Pacific

No ping figures here on purpose: your players' latency depends on where they are, and we have not measured a route we cannot see. Distances and estimated round trips from Twin Falls are in the table below.

Where your server runs

All 24 locations cost the same, so pick whichever sits closest to the people who will actually use the server. Choose the region closest to the players, not to you. Ping is the whole experience in a shooter, and thirty milliseconds is the difference between a hit and a miss.

Americas coverage 9 live
Americas data centre locations 9 locations across Americas, with Seattle marked as the closest to Twin Falls. Seattle Twin Falls

Twin Falls is closest to Seattle. Every marker costs the same per month.

Show all 24 locations and distances from Twin Falls ▾
Location Distance Est. round trip
Americas · 9 locations
Seattle, United States 834 km 13–25 ms
Santa Clara, United States 862 km 13–26 ms
Los Angeles, United States 1,002 km 15–30 ms
Dallas, United States 1,891 km 28–57 ms
Chicago, United States 2,202 km 33–66 ms
Atlanta, United States 2,788 km 42–84 ms
Toronto, Canada 2,829 km 42–85 ms
New York, United States 3,336 km 50–100 ms
Miami, United States 3,628 km 54–109 ms
Europe, Middle East & Africa · 8 locations
London, United Kingdom 7,794 km 117–234 ms
Stockholm, Sweden 7,880 km 118–236 ms
Amsterdam, The Netherlands 7,965 km 119–239 ms
Frankfurt, Germany 8,327 km 125–250 ms
Madrid, Spain 8,465 km 127–254 ms
Milan, Italy 8,751 km 131–263 ms
Bucharest, Romania 9,579 km 144–287 ms
Tel Aviv, Israel 11,141 km 167–334 ms
Asia-Pacific · 7 locations
Tokyo, Japan 8,525 km 128–256 ms
Hong Kong, China 11,248 km 169–337 ms
Delhi NCR, India 12,017 km 180–360 ms
Kolkata, India 12,403 km 186–372 ms
Sydney, Australia 12,791 km 192–384 ms
Mumbai, India 13,120 km 197–394 ms
Singapore 13,810 km 207–414 ms

Distances are from Twin Falls. Round trips are estimated from fibre distance, not measured — the figure your users see depends on where they are.

Dedicated cores, never shared

Any port range you need, TCP or UDP

Root access for your own server binaries

Daily off-server backups of world data

Included with every Gaming server, in every class, at every location.

Game server hosting for Twin Falls

We host servers for companies throughout Twin Falls, ID and the rest of United States. You tell us what the server is for, we build it by hand, and you get access and the login details the same working day.

Seattle is our closest location at 834 km, which makes it the usual starting point. If the people using the server are somewhere else, host it somewhere else — every location costs the same.

Gaming VPS in Twin Falls — FAQs

Should I host near me or near my players?
Near your players, always. Ping is the whole experience in a fast game, and it belongs to them rather than to you. Seattle is closest to Twin Falls at 834 km, but if your community is elsewhere, host elsewhere — every location costs the same.
Which hardware class does a game server need?
Dedicated. A game server has to finish every tick on time, and that only holds when nothing else is competing for the cores. The shared classes show up as stutter the moment a fight starts, and Burstable throttles under exactly the sustained load a full match creates.
Can I open custom ports and run my own binaries?
Yes. Root access, any TCP or UDP port range, and your own server build — there is no supported-games list because there is nothing between you and the machine.
What ping will my players get?
That depends entirely on where they are, and we will not quote a figure for a player whose location we do not know. What we can tell you is the distance from each of our 24 locations, which is on this page — pick the one nearest your community.
How much does a game server cost in Twin Falls?
From $514.35 USD per month, with $525.35 USD on the Dedicated class, which is the one worth buying here. The same prices apply in all 24 locations.

Other servers in Twin Falls

Same hardware, tuned for a different job.

Gaming hosting nearby

Other towns we host for in the region.

Chat with us